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Game Engine Architecture: Volume I, Foundations and Core Engine Systems 4. udgave
Jason Gregory
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Forventes klar til forsendelse 10. - 13. feb. 2026
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Game Engine Architecture: Volume I, Foundations and Core Engine Systems 4. udgave
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
Medie | Bøger Hardcover bog (Bog med hård ryg og stift omslag) |
Udkommer | 2. februar 2026 |
ISBN13 | 9781032443065 |
Forlag | Taylor & Francis Ltd |
Antal sider | 650 |
Mål | 453 g |