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Developing Graphics Frameworks with Python and OpenGL
Lee Stemkoski
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Developing Graphics Frameworks with Python and OpenGL
Lee Stemkoski
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
334 pages, 142 Line drawings, color; 15 Line drawings, black and white; 157 Illustrations, color
Medie | Bøger Paperback Bog (Bog med blødt omslag og limet ryg) |
Udgivet | 4. oktober 2024 |
ISBN13 | 9781032021461 |
Forlag | Taylor & Francis Ltd |
Antal sider | 334 |
Mål | 453 g |