Fortæl dine venner om denne vare:
3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines William Culbertson 1. udgave
Pris
DKK 732
Bestilles fra fjernlager
Forventes klar til forsendelse 8. - 15. jan. 2026
Julegaver kan byttes frem til 31. januar
Tilføj til din iMusic ønskeseddel
eller
Findes også som:
3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines
William Culbertson
The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.
362 pages, 618 Halftones, color; 9 Halftones, black and white; 2 Tables, black and white
| Medie | Bøger Paperback Bog (Bog med blødt omslag og limet ryg) |
| Udgivet | 24. april 2019 |
| ISBN13 | 9781138345065 |
| Forlag | Taylor & Francis Ltd |
| Antal sider | 440 |
| Mål | 253 × 178 × 23 mm · 936 g |
| Sprog | Engelsk |
Mere med William Culbertson
Vis alleSe alt med William Culbertson ( f.eks. Paperback Bog , Hardcover bog , Bog og CD-ROM )